วันเสาร์ที่ 29 มีนาคม พ.ศ. 2551

Map Specific

Map-By-Map Strategies

This section contains strategies for specific Counter-Strike maps, along with a short description of the map, its objectives, and ideal player load. For each map, there's also a section where you can share your expertise and submit your own strategies to help your fellow players out.

You should also make sure to check out our CSTactics hosted site, which has all kinds of Counter-Strike tactics and map-by-map guides. Definitely worth a look and a bookmark.

The Maps

Counter-Strike General Strategies

Counter-Strike General Strategies

Ask any seasoned Counter-strike player and they probably have a few tips for you on how to be a better player. Here's a list gathered from the minds of the PlanetHalfLife staff -- use them wisely!

Keep moving.

    Always stay on the move. A stationary target is a dead target, and you never know when there's someone on the other side of the map using a sniper rifle to draw a bead on your mellon. With very few exceptions (see the next tip below), don't ever stop moving, especially when in a firefight. Learn to use the mouse so you can aim while moving around to dodge your opponents' attacks.
Crouch when shooting.
    Crouching increases your accuracy, so if you get a chance to take a pot shot at someone while they're not looking, or if you're lying in ambush, make sure to crouch so your first shot will be much more accurate. Crouching while sniping is also a must.
Keep crosshairs at head level.
    When walking or running around, keep your crosshairs at around head level. This way you'll have a better chance at a headshot if someone jumps out at you. It also decreases the time it'll take to draw a bead on someone's noggin.
Jump around corners.
    When rounding corners, jump into the air and turn to face the new direction. This will make you harder to hit (especially with a headshot) to anyone lying in ambush on the other side.
Switch to the pistol when needed.
    Don't underestimate your sidearm. If you run out of ammo or have to reload in the middle of a firefight, switch to your pistol and unload a few rounds while retreating. It may just save your life.
Cut your teeth right.
    When starting out as a Counter-Strike newbie, get used to weapons like the MP5. It's an automatic weapon, fairly accurate, and will serve you well to build up your skills before tackling other weapons.
Master the crouch jump.
    Pressing jump then crouch is an important technique to master. It'll allow you to jump onto taller obstacles, and will let you jump through narrow windows or gaps. Practice it and learn how to use it well.
Always be unpredictable.
    Don't do the same thing over and over. Opponents learn fast, and good opponents learn really fast. If you score an easy kill or ambush one time, don't do it again right away. Take alternate routes through the level ocassionally. Being predictable will quickly get you killed.
Stick together, team!
    Always travel in groups. The odds of survival are greatly increased when you have backup. At the start of the level don't go rushing off by yourself. Stick with your teammates and stay alive.
Learn the level and objectives.
    Know thy level. If you don't, glide around in spectator mode to learn the layout and objective locations like bomb points and hostages. Pay attention to where other players go and pay attention to the layout of a map. Knowing the quickest way from point to point is key for success.
Rush the sniper.
    When you spot a sniper, don't try to outshoot him. Either avoid him if possible, or rush right at him while moving erradically. Most snipers will freak once you get up close, and you can mow them down.
Use grenades.
    If you can afford them, always buy a grenade at the start of a round. Toss them around corners where you suspect opponents lie, and use them to stop rushes and weaken opponents. Be careful with Flashbangs, though, as they can blind you and your teammates as easily as the opposition.
Balance your team's arsenal.
    A team needs a mix of weapons. So, if you notice everybody on your team equipping to play the sniper role, buy an automatic weapon to help them out and provide cover.
Buy armor.
    Don't forget to buy armor and a helmet. It'll greatly icnrease your chances of survival.
Always go for the headshot.
    Headshots do lots of damage. 'Nuff said.
Fire in bursts.
    Especially for weapons like the AK-47 that quickly lose their accuracy in automatic mode, firing in quick bursts is essential. Just tap the fire button/key quickly, then tap it again.
Cover the bomb carrier and VIP.
    Always provide protection to the bomb carrier or VIP. These people are essential to your survival, so keeping them alive pays off. If you are the bomb carrier or VIP, then don't go rushing off on your own.

Check for ambushes before disarming bombs.
    When you spot a planted bomb, don't rush right in and try to disarm it. Clever Terrorists will lie in ambush and try to nail anyone made vulnerable by bomb defusion. Always look for traps first.
Use cover and dark to your advantage.
    Hide in dark corners and behind obstacles to make yourself harder to hit and see. This is especially important when sniping.
Listen up!
    Use sound to your advantage by listening to movement sounds. This will often allow you to pinpoint the location of opponenents and avoid running into them headfirst. You should also learn to croush or hold down the walk key (shift by default) to mute your own movement. Finally, use headphones or loud speakers to make things easier to hear.
Shoot through walls.
    Some weapons can shoot through some walls. Learn which weapons and which walls so that you can use this fact to your advantage. If you see or hear someone duck behind a fragile barrier, you can put them down with total impunity.
Use hostages for cover.
    Opponents who kill hostages earn a cash penalty, so using hostages for cover is a good, if cruel, tactic. Of course, it makes it hard to shoot back yourself...
Reload before running out.
    If you can help it, don't wait until you're totally out of ammo to reload. And if you can, seek cover while reloading, since it makes you quite vulnerable.
Buy a better pistol.
    You may often have to rely on your sidearm, so upgrade it if you can afford to. It makes a lot of difference.
Learn radio commands.
    Use the radio commands quickly to communicate efficiently. And don't hesitate to respond to them if you hear them. When someone says "I need cover", they probably mean it!
Switch to lighter weapons to run.
    Readying lighter weapons like pistols and the knife allows you to run much more quickly, so it's a good strategy when you need to get into position quickly --like at the start of a level.
Snap out of sniping mode
    When you're zoomed in on someone, quickly double tap the "next weapon" key to snap out of zoom mode, switch to another weapon, then switch back to the sniper rifle. This is great if you need to move or dodge quickly.
Watch the Crouching
    Be careful when you duck down for that acuracy shot because those who dont duck usually keep there crosshair at waist level. Most people also aim for the biggest part on there oppenents body. It, always being the shoulders to the waist. Or if you are battling it out with another player standing up, dont duck your sure to get shot in the head.
    Submitted by Nick MacEwen
Duck and Jump and Hop
    When jumping to make yourself a harder target, crouch as well. This makes you an even smaller target
    Submitted by [THERIA] ~paulias~
Gimme a Boost!
    You can get to high places by "boosting". One player should crouch and the other one should jump on top of him. If you need to get even higher, the player above can jump and the player below should let go of his crouch key.
    Submitted by Musse
Gamma Correction
    Turn your gamma up, which allows you to usually see players hiding in darker areas. (ie, dust, in the hallright next to the 2 stack of boxes...)
    Submitted by Howie
Flashbangs are Better
    ALWAYS buy flashbangs.. In my experience/opinion they are far more effective than an H.E. or smoke.. Throw them into a room where badguys will most likely be, or save them on you and use them if/when you get pinned down, timing is critical so that u dont flash yourself! rush in RIGHT after/when it goes off and shoot the blind bastards!
    Submitted by Mr. DrunK
Circle Strafe
    Use Circle Strafing when in a close combat situation... Circle strafing (for those who dont know is when you strafe around your opponent always facing them).
    Submitted by Tom Hartnett
The Old Bait 'n Snipe
    If you're gonna snipe or hide, always do it in the least expected place. Hide in vents, or over doorways and have a free shot at anyone that passes underneath. You could also "bait" someone by leaving a hostage out in the open and hiding nearby in the shadows. They'll rush for the hostage, right into your line of fire.
    Submitted by Captain_Insano999
Don't Give it Away
    Use team chat! It can be useful to orgainis your team or to decide what to do next round. Far too many people blurt out their tactics over public chat, leaving the enemy with a good opportunity to counter it.
    Submitted by [SAS]Orion
Give 'em a Hand!
    Don't block your teammates' line of fire, don't block their line of movement while retreating or strafing. And if a teammate is being shot at, don't just let him die. Toss a grenade if possible and join the fight. Because if they kill him, then they're coming after you next. Better to stop them sooner than later.
    Submitted by Irvington_Idiot_#2
Bind New Commands
    Using the console, I would recommend binding keys to quickly say messages that aren't included in the list of radio commands. For example, you can key-bind q to say "STEP BACK, GRENADE COMING UP!" or "Walk, don't run". But make sure it's configured to "say_team", not just "say"
    Submitted by Irvington_Idiot_#2
Go For the Crotch!
    When firing on full automatic, aim for the legs or the groin or something. This is because the recoil will kick the bullets higher and higher, so your 2nd or 3rd or so shot will land on the neck or the head. If you're close and sure of your accuracy, then by all means, aim straight for the head. But for long-range engagements with a weapon that has no scope, aiming lower will help.
    Submitted by Irvington_Idiot_#2
Hostage Jump
    On some cs maps, if you're playing with a buddy that you can talk to (like at a LAN party), you can pull off a "hostage jump" that'll get you into hard-to-reach places. Have the other guy crouch while he's next to a hostage. Then, jump onto the guy, then jump onto the hostage. Now, have the other guy lead you whereever you want to go. For example, using this trick, you can jump onto the light fixtures in the ceiling of assault. Here you're pretty much invisible and able to fire with impunity onto any CT that comes in.
    Submitted by Irvington_Idiot_#2
Hide Hostages
    In a Hostage Rescue Map, as a Terrorist, take a hostages with you to the most isolated and hidden spot you can find. That way the CT's will have a harder time finding the hostages and it will be easier for you to win (just remember to guard the hostage).
    Submitted by MA Kid
Use smoke Grenade AND Flashbang
    Try to use a smoke/flashbang combo. Alot of players know to duck back if they see a grenade coming to avoid the flashbang. Throw the smoke grenda first, once the smoke screen has deployed, toss the flashbang. Your enemies will never know what hit them.
    Submitted by Deathstalker
Do Not type
    Never Type unless you are dead. It is a horrible habit to do so! If possible, use Radio Commands instead because if you type it makes you very vulnerable because first, you are not playing and second, it gives your opponent 2 seconds to kill you.
    Submitted by BeefTeck
Try to Snipe "fast" The key to a good snipe isn't in a slow aim, but to shoot quickly before the target has a chance to react. Many times, a constantly moving target will make you wait until your bead is sure. By the time you're able to take a good aim, they're usually in firing range of you and you've lost your advantage. Also remember that the AWP is usually one shot / one kill, and that the Scout is usually two shots / one kill. Hit them fast and you can't go wrong.

Overview of Counter-Strike

Concept
Counter-Strike, a multiplayer modification for Half-Life, pits two teams against each other: the terrorists and counter-terrorists (CTs). The terrorists are the bad guys and the counter-terrorists are the good guys, much like the SWAT team for lack of a better comparison. It is the counter-terrorists job to complete whatever objective the map holds within the given time frame or to completely exterminate the terrorist threat. Players can buy weapons, ammo, and equipment that are realistically modeled after their real-world counterparts. In this modification teamwork is greatly encouraged in order to complete the map's objectives. After every round teams members are allocated money based on individual and team performance for that round.

Teams
There are two basic teams in Counter-Strike. The player has the option of either joining the counter-terrorists or the terrorists upon entering a server (see -How to Play- for more information). The counter-terrorists, also known as the good guys, look to eliminate the terrorist threat completely or complete the map objectives. The terrorists, the traditional bad guys, are not too fond of the counter-terrorists and look to stop them at all costs. The terrorists look to completely destroy the counter-terrorist task force or hold them off long enough to prevent any sort of hostage rescue. Different maps present different challenges and strategies for each team. Some players take up one team as a favorite while others will pick the one that suits them the best for that map. It is recommended the player play on each team for each of the different maps and discover which one they are the most comfortable with for that map.

Buying Weapons/Equipment
Counter-Strike contains a large variety of weapons, ammo, and equipment modeled after real-world counterparts of the same type. Players who are familiar with weapons such as the AK-47 and MP5 should probably know what to expect from the weapons in Counter-Strike. In order to buy equipment, ammo, or weapons the player must be in a "shopping cart" area. A little green shopping cart will appear on the left hand side of the player's screen while he or she is able to buy goods. The default keyboard bind to pull up the "buy menu" is 'B'. Pressing B will give the player a list of categories to purchase items from. From there the player can decide what he or she needs to achieve their team's goal.

Map Objectives
There are a variety of maps in Counter-Strike each with their own objectives. While on every map a team can win by completely eliminating the other team, all maps have an alternative option to succeeding. The hostage rescue maps have been in Counter-Strike since the first beta. In the hostage rescue maps it is up to the CTs to rescue the hostages from within the terrorist encampment and bring them to safety. Assassination, Escape, and "Defusion" are other forms of maps. In Assassination maps one of the CTs acts as a V.I.P. who must reach safety before the terrorists can extinguish him. In Escape maps a percentage of the terrorists must escape by way of an escape point before a given percentage of terrorists are killed by CTs. Defusion maps feature bomb targets, which the terrorists strive to plant a pack of C4 to and blow up. It is the CTs goal to stop the terrorists from blowing up their target.

Spectator Modes
When a player dies in Counter-Strike he is unable to continue playing until the round ends. While the player is dead he or she enters a spectator mode in which they are free to roam the entire map and check out the action as it continues to unfold. Also available in the spectator mode is the option to follow a specific player as he or she moves throughout the map for the remainder of the round. While the player cannot participate while dead, there is still tons of game action to be watched.

What you need to Play Counter-Strike
First, you'll need to download the latest Counter-Strike files and install them. Then, you can either use the game's internal browser to look for servers on the Internet, or use a program like GameSpy Arcade to look for games and people to play them with. You can find more detailed directions on using GameSpy Arcade in our multiplayer section.

Counter-Strike Console Commands

Counter-Strike Console Commands
There are a number of console commands in Counter-Strike that can be very handy. Note that these are not cheats, and nothing listed here will give you an advantage of any kind over other players. These commands are usually used to tweak your display settings and what you can see on the screen. To use the console commands, just bring down the console by hitting the "~" key (the tilde) and type the command, followed by hitting enter.

Client-Side Commands

These are commands for players connecting to servers.

    ah 1
    Toggles Auto-Help (gives player hint messages throught the game) - Setting of 1 = 'on', and 0 = 'off'. cl_observercrosshair 1 Set to '1' to enable crosshairs in Observer mode, '0' to disable.
    dm 1
    Toggles displaying of map briefings after loading a new map - Setting of 1 = 'on', and 0 = 'off'
    cl_hidefrags 0
    Toggles hiding everyone else's scores except your own - Setting of 1 = 'on', and 0 = 'off'
    drawradar
    This turns the radar on
    fastsprites 0
    Sets the complexity of the smoke sprites for the smoke grenade - The range is 0-2, with 0 looking the most like actual smoke
    hideradar
    This turns the radar off
    hud_centerid 0
    Toggles the centering of the auto-ID text - Setting of 1 = 'on', and 0 = 'off'
    lefthand 0
    Toggles the use of holding weapons in left hand - Setting of 1 = 'on', and 0 = 'off'
    listmaps
    Lists the maps available on the server that the client can vote for - the server admin specifies which maps get listed by editing the mapcycle.txt file.
    max_shells 300
    Sets the number of shells visible at one time (0-500)
    max_smokepuffs 300
    Sets the number of smoke puffs visible at one time (0-500)
    nightvision
    Bind this to a key to toggle the use of the night vision goggles
    rate 2500
    Sets how much data/information you receive from the server that you are connected to - for a 14.4 connection, set your rate to 1500 - 33.6k connection use 3000 - 56k modem use 3500 - ISDN should be 5000 - all connections faster than that should be between 5000 and 9999
    setinfo vgui_menus 1
    Toggles the VGUI menu - Setting of 1 = 'on', and 0 = 'off'
    timeleft
    States how much time is left on the particular map
    votemap
    Allows the client to vote for a particular map
Server-Side Commands

These are commands for people running their own Counter-Strike server.

    mp_autokick 1
    Toggles automatic team-killer banning and kicking of idle clients - Setting of 1 = 'on', and 0 = 'off'
    mp_autoteambalance 1
    Toggles the forcing of clients to join teams to make it balanced - Setting of 1 = 'on', and 0 = 'off'
    mp_c4timer 45
    Sets the amount of time in between C4 placement and its explosion - ranges between 15 and 90 seconds.
    mp_flashlight 1
    Toggles the use of flashlights by clients - Setting of 1 = 'on', and 0 = 'off'
    mp_footsteps 1
    Toggles footstep sounds - Setting of 1 = 'on', and 0 = 'off'
    mp_forcechasecam 0
    Toggles the chasecam to follow teammates only - useful for LAN games - Setting of 1 = 'on', and 0 = 'off'
    mp_freezetime 6
    Sets the amount of "freeze" time at the beginning of each round to buy weapons and equipment - Use a setting of '0' to disable
    mp_friendlyfire 0
    Toggles friendly fire - Setting of 1 = 'on', and 0 = 'off'
    mp_hostagepenalty 2
    Sets the number of hostages a player can kill before they are booted from the server - Setting this to '0' turns the function off
    mp_limitteams 2
    Sets the maximum number of players that one team can have more than the other team - Use a setting of '0' to completely disable the team limiting.
    mp_logmessages 1
    Toggles logging of chat messages in the log files - Setting of 1 = 'on', and 0 = 'off'
    mp_mapvoteratio 0.6
    Set the ratio of players required to vote on the same map before a map will change. The default is 0.6 , which means that 60% of the players on a server must vote on the same map in order for the server to change to that map. The range is 0.0-1.0
    mp_roundtime 5
    Sets the maximum amount of time for each round - ranges between 3 and 15 minutes
    mp_timelimit 0
    Sets the maximum amount of time in minutes between map rotations
    mp_tkpunish 1
    Toggles the forcing of a player to sit out the next round if he has just killed a teammate - Setting of 1 = 'on', and 0 = 'off'
    sv_restartround 0
    Sets the amount of time before resetting the game, including frags, weapons, money, and scores - Use setting of '0' to disable these restarts.